Глаза, охотящиеся за мышкой


Так и наровят познакомиться с мышкой:) Или: глаза, за мышкой летающие.


<head>
<script>
var brOK=false;
var mie=false;
var ex=0;
var ey=0;
var ae;
var le;
var re;
var x0;
var y0;
var tid;
var realx;
var realy;
var loaded=false;
if(navigator.appVersion.charAt(0)==”4″)
{brOK=true;}
if(navigator.appName.indexOf(“Microsoft”)!=-1)
{mie=true; }
function myhandler(e)
{ex=e.pageX;
ey=e.pageY;
moveeye()
return routeEvent(e);
}
function moveeye()
{dy=ey-y0-20;
dx1=ex-x0-20;
dx2=ex-x0-60;
r=Math.sqrt(dx1*dx1+dy*dy);
if(r<20) r=20
dx1=dx1*10/r+x0+10;
dy1=dy*10/r+y0+10;
r=Math.sqrt(dx2*dx2+dy*dy);
if(r<20) r=20
dx2=dx2*10/r+x0+50;
ae.left=x0;
ae.top=y0;
le.left=dx1;
le.top=dy1;
re.left=dx2;
re.top=dy1;
}
function setHandlers()
{if(!mie) {y0=document.eyeballs.top;
x0=document.eyeballs.left;
ae=document.eyeballs;
le=document.lefteye;
re=document.righteye;
window.captureEvents(Event.MOUSEMOVE);
window.onMouseMove=myhandler;
}
else {y0=document.all.eyeballs.style.pixelTop;
x0=document.all.eyeballs.style.pixelLeft;
ae=document.all.eyeballs.style;
le=document.all.lefteye.style;
re=document.all.righteye.style;
}
realx=x0+0.1;
realy=y0+0.1;
moveall();
loaded=true;
}
function moveall()
{rx=realx+40
ry=realy+40;
rx+=(ex-rx)*0.1;
ry+=(ey-ry)*0.1;
realx=rx-40;
realy=ry-40;
x0=Math.round(realx);
y0=Math.round(realy);
moveeye();
tid=setTimeout(‘moveall()’,100);
}
function placeeyes(x,y)
{if(brOK)
{ex=x+40;
ey=y+40;
s =’<DIV ID=”dummy” STYLE=”position:absolute; top:’+y+’; left:’+x+’; width:10; height:10;”> </DIV>’;
s+=’<DIV ID=”eyeballs” STYLE=”position:absolute; top:’+y+’; left:’+x+’; width:80; height:40;” ><IMG SRC=”images/eyeballs.gif” border=0></DIV>’;
s+=’<DIV ID=”lefteye” STYLE=”position:absolute; top:’+(y+10)+’; left:’+(x+10)+’; width:20; height:20;” ><IMG SRC=”images/eye.gif” border=0></DIV>’;
s+=’<DIV ID=”righteye” STYLE=”position:absolute; top:’+(y+10)+’; left:’+(x+50)+’; width:20; height:20;” ><IMG SRC=”images/eye.gif” border=0></DIV>’;
document.writeln(s);
}
}
</script>
<script FOR=”document” Event=”onmousemove()”>
if((mie==true)&&(brOK)&&loaded)
{ex=event.x;
ey=event.y;
moveeye();
}
</script>
</head>
<body onLoad=”if(brOK) setHandlers()” onUnload=”if(brOK) {if(tid) clearTimeout(tid);}”>
<script>
placeeyes(200,100);
</script>